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TZAAR

€23.90

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TZAAR is an abstract strategy game from the renowned GIPF series, in which two players face off in an intellectual duel using 30 pieces divided into three types: Tzaars, Tzarras, and Totts. These three types form a trinity that complements itself and cannot exist without each other. The goal is to deprive the opponent of one type of piece or place them in a position where they can no longer perform the mandatory capture. It is a struggle for balance between strength and survival, where every move carries weight.

1. Initial Setup

All 60 pieces (30 white and 30 black) are placed on the board – each player receives 6 Tzaars, 9 Tzarras, and 15 Totts.
All pieces start as single units of equal strength.

2. Two Types of Moves: Capturing and Strengthening

Each turn consists of two moves:

  • The first move is always a mandatory capture: the player must capture at least one opponent's piece.
  • The second move may be another capture or strengthening a piece by stacking it on top of another friendly piece, increasing its power (height).

3. The Importance of Power and Trinity

  • A piece’s power is determined by its height (number of stacked pieces), not by its type.
  • A player can win in two ways:
    • the opponent loses an entire type of piece (Tzaars, Tzarras, or Totts),
    • the opponent ends up in a situation where they cannot perform the mandatory capture.

TZAAR is pure strategy in its sharpest form, where victory belongs to the one who best balances risk, strength, and patience.

Number of Players 2 - 2
Play time 30 - 60 minut
Age 13+
Age (Community) 8+
Language Neodvisna od jezika / Angleška pravila
Author Kris Burm
Publisher and Year HUCH!, 2016